如题所述
士气是没办法修改的~只能在一些大城市的酒馆里面请全体人喝酒上升(有些版本只增加友好度),或者搭配各种食物增加,一直打胜仗也会增加,或者发钱犒劳也会增加~打败仗和腐烂的食物,或者牺牲士兵断后,断粮等都会大幅度减少士气。追问
额 反正我也不玩了 你很幸运伙计 10分给你了
温馨提示:答案为网友推荐,仅供参考
第1个回答 2012-07-07
在游戏里选人物(快捷键C),统计,点导出玩家角色
然后把游戏最小化,打开我的文档,找到Mount&Blade Warbond文件夹,打开characters文件夹,里面有一个和你的人物角色同名的txt文件,打开它,里面对应的就是你的人物属性
那我的导出文件举个例子
charfile_version = 1---是否允许不保存就退出,我记得是0或1
name = Faramir---名字
xp = 987882---经验
money = 14840---钱
attribute_points = 0---未分配的属性点
skill_points = 5---未分配的技能点
weapon_points = 469---未分配的武器点
strength = 33---力
agility = 24---敏
intelligence = 30---智
charisma = 45---魅
trade = 0---交易
leadership = 10---统御
prisoner_management = 10---俘虏管理
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0---所有reserved_skill都不用管它
persuasion = 10---说服力
engineer = 4---工程学
first_aid = 0---急救
surgery = 0---手术
wound_treatment = 0---疗伤
inventory_management = 0---物品管理
spotting = 10---侦查
path-finding = 2---向导
tactics = 0---战术
tracking = 10---跟踪
trainer = 0---教练
reserved_skill_5 = 0
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
looting = 6---好像是掠夺
horse_archery = 8---骑射
riding = 8---骑术
athletics = 5---跑动
shield = 4---盾防
weapon_master = 5---武器掌握
reserved_skill_9 = 0
reserved_skill_10 = 0
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
power_draw = 11---强弓
power_throw = 0---强掷
power_strike = 11---强击
ironflesh = 11---铁骨
reserved_skill_14 = 0
reserved_skill_15 = 0
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
one_handed_weapons = 248---单手武器熟练度
two_handed_weapons = 235---双手武器~
polearms = 193---长杆武器~
archery = 293---弓箭~
crossbows = 40弩~
throwing = 37投掷~
firearms = 0火器~(native貌似没火器?)
face_key_1 = 2001
face_key_2 = 36db6db6db6db6db---这俩是外貌,无视掉
修改对应技能后面的数字(比如你的leadership后面数字本来是1,说明你的统御本来是一级,把它改成10),退出txt文件并保存,返回游戏,点击导入玩家角色,这样你的人物统御等级就从1变为10了
其它技能也可以这样改追问
然后把游戏最小化,打开我的文档,找到Mount&Blade Warbond文件夹,打开characters文件夹,里面有一个和你的人物角色同名的txt文件,打开它,里面对应的就是你的人物属性
那我的导出文件举个例子
charfile_version = 1---是否允许不保存就退出,我记得是0或1
name = Faramir---名字
xp = 987882---经验
money = 14840---钱
attribute_points = 0---未分配的属性点
skill_points = 5---未分配的技能点
weapon_points = 469---未分配的武器点
strength = 33---力
agility = 24---敏
intelligence = 30---智
charisma = 45---魅
trade = 0---交易
leadership = 10---统御
prisoner_management = 10---俘虏管理
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0---所有reserved_skill都不用管它
persuasion = 10---说服力
engineer = 4---工程学
first_aid = 0---急救
surgery = 0---手术
wound_treatment = 0---疗伤
inventory_management = 0---物品管理
spotting = 10---侦查
path-finding = 2---向导
tactics = 0---战术
tracking = 10---跟踪
trainer = 0---教练
reserved_skill_5 = 0
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
looting = 6---好像是掠夺
horse_archery = 8---骑射
riding = 8---骑术
athletics = 5---跑动
shield = 4---盾防
weapon_master = 5---武器掌握
reserved_skill_9 = 0
reserved_skill_10 = 0
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
power_draw = 11---强弓
power_throw = 0---强掷
power_strike = 11---强击
ironflesh = 11---铁骨
reserved_skill_14 = 0
reserved_skill_15 = 0
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
one_handed_weapons = 248---单手武器熟练度
two_handed_weapons = 235---双手武器~
polearms = 193---长杆武器~
archery = 293---弓箭~
crossbows = 40弩~
throwing = 37投掷~
firearms = 0火器~(native貌似没火器?)
face_key_1 = 2001
face_key_2 = 36db6db6db6db6db---这俩是外貌,无视掉
修改对应技能后面的数字(比如你的leadership后面数字本来是1,说明你的统御本来是一级,把它改成10),退出txt文件并保存,返回游戏,点击导入玩家角色,这样你的人物统御等级就从1变为10了
其它技能也可以这样改追问
不是这个- -