随着经济的快速发展,人们对改善生存居住环境,以及以及形成各具特色的城市风格的要求越来越高,大型复杂工程项目的规划、设计、投标、报批、管理,将消耗更为巨大的人力资源。为解决这些问题,必须利用虚拟现实加以改善。
古建筑的园林造景对于环境变化的前瞻性和周围景物的关联性要求很高,因此在动工之前就必须对完工之后的环境有一个明确的、清晰的概念。通常情况下,设计者会通过沙盘、三维效果图、漫游动画等方式来展示设计效果,供决策者、设计者、工程人员以及公众来理解和感受。以上的传统展示方式都各有其不同的优缺点,但有一个缺点是共同的,即不能以人的视点深入其中,得到全方位的观察设计效果。
虚拟现实技术(Virtual Reality,简称VR)是利用计算机技术产生的一种人为虚拟的环境,这种环境可以通过视觉甚至听觉、触觉来感知,用户通过自己的视点直接地、多角度地对环境进行观察、发生“交互” 作用,使人和计算机很好地“融为一体”,给人一种“身临其境”的感觉。这种技术运用在园林景观设计上,能使我们更加直观地面对设计对象,并且形成交互式的交流。
运用虚拟现实技术则可以很好地改善传统方法所存在的缺点。使用虚拟现实技术后,决策者、设计者、工程人员以及公众可从任意角度,实时互动真实地看到设计效果,身临其境地掌握周围环境和理解设计师的设计意图。这是传统手段所不能达到的。
在计算机飞速发展的今天,计算机已经应用到各个领域。古建筑的虚拟现实游历系统的数据量要求不大,对硬件的要求也不是很高。开发此系统可以代替许多繁琐的人工计算等等。3ds max和VR-Platform具有强大的模型构筑能力、材质渲染能力和虚拟仿真能力,VR-Platform中对虚拟环境模拟的组件非常丰富,可以满足开发“古建筑的虚拟现实游历系统”的需要。
在虚拟现实环境中,设计者置身于一个相对真实的模拟空间,使得古建筑园林设计能够突破“平面、立面、剖面”的常规模式,让设计者从各个不同的角度直观地面对设计对象,更加深入地研究环境中各设计要素及空间之间的关系和比例,设计出更加完美、更加人性化的作品。但由于园林景观设计中植物配置占很大比例这一特殊性,虚拟现实技术要想完全与其融合还有很多技术问题需要解决。我们利用现有的软硬件设备已经制作出一些园林景观的虚拟现实作品,尽管还达不到真正意义上的虚拟现实,但相信随着计算机技术的高速发展和广大园林景观设计者的积极参与,虚拟现实技术在古建筑园林景观设计上的应用必将普及。
不要软件翻译的,语法不得有误!我不是不懂英文,只是水平不高而已,不要蒙我!
Landscape architecture landscape looking for the environmental changes in and around the scene demanding relevance, it must start before the environment after the completion of a clear and well defined concept. Under normal circumstances, the designer will be through the sand table, the effect of three-dimensional maps, such as roaming animation to show the design results for policy makers, designers, engineers and the public to understand and feelings. More than the traditional way to display their own advantages and disadvantages of different, but there is a common drawback is that not one person's perspective in depth, the design of a full range of observed effects.
Virtual Reality (Virtual Reality, referred to as VR) is the use of computer technology to produce an artificial virtual environment that can be visual or auditory, and tactile perception to the user directly through its own point of view, the multi-angle on the environment observation, the occurrence of "interactive" in nature, people and computers very well "integrated", it gives a kind of "immersive" feeling. The technology used in landscape design, will enable us to face a more intuitive design of the object, and the formation of interactive exchanges.
The use of virtual reality technology can be a good method to improve the traditional shortcomings. The use of virtual reality technology, policy makers, designers, engineers and the public from any angle, real-time interactive design to see the real effect, immersive environment to grasp and understand the designer's design intent. This is the traditional means can not achieve.
The rapid development of the computer today, the computer has been applied to various fields. Ancient architecture of the virtual reality system, the amount of data travel request is not on the hardware requirements are not high. The development of this system can replace many tedious manual calculation and so on. 3ds max and VR-Platform with a strong model to build the capacity of rendering material and the ability of virtual simulation, VR-Platform Simulation of the components of virtual environment is very rich, to meet the development of the "ancient architecture of virtual reality travel system" needs.
In the virtual reality environment, the designers of exposure to a relatively realistic simulation of the space, the landscape architecture is designed to break the "plane, elevation, section," the conventional model, so that designers from all different angles to the face of visual design of objects, more in-depth study of the design elements of the environment and the relationship between space and proportion, design a more perfect, more human work. However, due to the design of landscape plants accounted for a large proportion of the allocation of the special nature of virtual reality technology to complete its integration of many technical issues need to be resolved. We make use of existing hardware and software equipment has produced some of virtual reality landscape works, although it is not the true sense of virtual reality, it is believed that with the rapid development of computer technology and the general landscape of the active participation of designers, virtual reality technology in landscape architecture design will be of universal application.
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The historic building botanical garden makes the scenery and periphery the scenery relatedness request is very high regarding environmental variation foresightedness, therefore before beginning construction must have one explicitly after the completion environment, the clear concept. Usually in the situation, the designer through ways and so on sand table, three dimensional effect chart, roaming animation will demonstrate the design effect, for the policy-maker, the designer, the project personnel as well as the public will understand and the feeling. The above tradition demonstrated that the way respectively has its different good and bad points, but has a shortcoming is common, namely cannot by person's viewpoint thorough in which, obtain the omni-directional observation design effect.
The virtual reality technology (Virtual Reality, is called VR) is one kind of artificial hypothesized environment which produces using the computer technology, this kind of environment may through the visual even sense of hearing, the sense of touch come the sensation, the user through own viewpoint, the multiple perspectives to carry on the observation, the occurrence directly to the environment “alternately” the function, causes the human and the computer “merges into one organic whole” well, one kind “experiences personally” the feeling for the human. This kind of technical utilization in the botanical garden landscape design, can cause us intuitively facing the design object, and forms the interactive exchange.
Utilizes the virtual reality technology to be possible to improve the shortcoming which well the conventional routes exist. After using the virtual reality technology, the policy-maker, the designer, the project personnel as well as the public may from the random angle, the real-time interaction see really the design effect, grasps the environment personally and understands designer's design idea. This is the traditional method cannot achieve.
In computer swift development's today, the computer already applied each domain. The historic building virtual reality travels for pleasure system's data quantity request not to be big, to hardware's request is not very high. Develops this system to be possible to replace many tedious manual computations and so on. 3ds max and VR-Platform have the formidable model construction ability, material quality exaggeration ability and hypothesized simulation ability, in VR-Platform are rich to the virtual environment simulation module, may meet the development “the historic building virtual reality travels for pleasure the system” the needs.